Review
of Command and Conquer Generals
By flung
WhiningDog.NET
2/17/2003
Introduction
Command
and Conquer was one of the first few real time strategy games that I played
in college. I still remember it now – staying up till wee hours
in the morning trying to conquer Nod or GDI. I remember coming home from
class only to see my friends in my room playing C&C. Darn it –
I wanted my computer back! Ah those were the days. That game plus the
first Warcraft from Blizzard laid down the corner stones to this entire
genre. Last week, Command and Conquer Generals came out with a decent
amount of fanfare and thus I went out to the local computer game store
and picked up a copy. After a weekend of playing with this game –
let’s take a look and see if C&C can regain some of it’s
former glory.
First off – this isn’t a rehash of Nod
vs GDI or what not – C&C Generals is based around what is conceivably
the three major forces in the near future: 1) The United States, 2) The
Chinese, and 3) Terrorists in the form of the Global Liberation Army (GLA).
C&C Generals single player mode concentrates around these three groups
and offers a very simple storyline. Each campaign is limited to seven
missions and quite frankly – it’s not that hard at all for
RTS veterans.
The game comes on two CDs and you’ll need
to enter the serial key located on the back of the CD case to install.
Are you curious as to whether you can use this game on multiple machines
in a LAN? The answer is NO. EA won’t even let you install multiplayer
spawns to let your friends just play multiplayer. What this means is that
if you want to have your pals over and playing with you on a LAN battle
– every person will need to purchase a copy of this game. I know
EA is just trying to make money but come on now. Forcing everyone to get
a copy when playing on the Internet makes sense – but when you’re
home with a LAN ? I’m not sure so anymore.
The installation process was fairly straightforward
and uses both CD’s to install. You’ll need the first CD in
the drive to start up the game. Once the game starts up, you’ll
notice instant changes to C&C Generals.
The most important aspect to remember to this game
is that you may need new graphics hardware if you plan on running this
game on high resolutions. The game has a new 3D engine that will remind
you of Warcraft III’s engine. All your vehicles, weapons, men and
terrain are rendered using this 3D engine. The explosions and various
special effects are rendered beautifully. The fire from the explosions
and the various vehicles are top notch. Yet I do have a few problems with
the 3D that I will discuss later on.
Cut Scenes
Remember the beautiful cut scenes from the other
Command and Conquer games? I remember looking forward to watching these
cut scenes after finishing up a major section in a campaign. Well, C&C
Generals uses the same concept as Warcraft III and renders their cut scenes
using their 3D engine. I have the same reaction now as I had with WarIII
– it’s nice to see a 3D engine be used to render a cut scene,
but personally a well rendered 2D movie is so much better.
Interface
The user interface to C&C Generals is normal.
The mouse buttons are reverse to what you may be used to with War3 and
Starcraft and other RTS games . The left mouse button will select units
and then have the units perform actions. If you want to go to specific
spots on the mini-map, you will need to right click the mini map. If you
left click the mini-map you may end up sending your unit(s) to that location
by accident. I was personally used to the right click action button with
other games but it didn’t take too long to get used to this interface.
Otherwise, the rest of the interface is fairly standard when compared
to games in the RTS genre. You can hide the interface should you want
more of your screen real estate dedicated to the game battle. I did have
some occasional annoyances when telling units to go to various locations
on the map. The map would occasionally shift to the location of the units
which may not be where you are looking at this moment. It’s annoying
especially in the thick of battle.
Sound
C&C Generals has a good sound system though
nothing spectacular. The sounds are dependent upon the group that you
are commandeering. Americans have a patriotic musical accompaniment, while
the Chinese and GLA have very stereo-typical effects. Now I’m not
one to complain about sound effects normally; nor am I one to get offended
easily but I did find that some of the sounds effects somewhat too stereotypical
– especially the Chinese and the GLA. Though you really shouldn’t
take this game seriously, one can’t help but wonder what some people
will think when playing the game. I for one was smirking and laughing
when I first heard the Chinese voices. However after awhile, I got really
annoyed at the voices and grew to dread them while playing. Oh well –
again – don’t take the game seriously and you’ll be
fine.
The Game Play
As I said before, the game centers around three
different groups of people and each group has capabilities that are reminiscent
to what you may find today. The Americans have a powerful military and
rule the skies. The Chinese have strength in numbers. The GLA uses their
deceptive and covert methods to unleash damage on their foes. Unlike other
RTS games, there really are not that many vehicles or men that you can
create. In fact, you’re actually rather limited in your build trees.
The game itself is even simpler when you consider
that you only have to find supplies to get your town going. You don’t
have to mine different resources at once like in Starcraft or Warcraft
III. There’s no more Tiberium to mine as in the original C&C
games. It’s just supplies – how boring. Not all the races
gather supplies the same way. The Americans use Choppers to ferry in supplies
while the Chinese can either truck it in or use computer hackers to steal
money from the internet. The GLA uses civilians to gather supplies (and
you will constantly hear their whining whenever you tell them to do things).
What’s the game like once you get going? As
with many real time strategy games nowadays – the key is speed.
You don’t need to worry about building up too quickly against the
computer but you can’t wall yourself in like in the older games.
Thus you’ll need to create good defenses if you’re a slower
player. However because the enemy may attack you fairly regularly, you
really need to go on the offensive quickly and not get bogged down. At
the end of the day – it’s about speed and who can build the
more powerful and capable army.
All three groups are very different with regards
to the types of offensive and defensive capabilities thus power doesn’t
necessarily equate to pure raw power since you can take out a group of
powerful vehicles with deceptive car bombs. There is always room for some
good strategy.
So what’s different in C&C Generals? There
is a new Generals system by which you earn experience points that you
can then use to research certain capabilities. You earn points as you
progress through your campaigns. This isn’t too bad but it’s
not all that interesting compared to the Hero notion presented in Warcraft
III.
As I said before, the single player game is really
easy to play. I finished all three major campaigns in a day. If you are
not interested in multiplayer games, then you may not be that interested
in purchasing this game. Wait until the price comes down if that’s
the case. Most of the action will reside with the multiplayer aspect and
here is where speed will be key. Most players online are going to be so
fast with their army buildup that if you can’t keep up, then don’t
even bother.
You have the option to play skirmishes against the
computer but quite frankly – the A.I. sucks. While we’re on
the subject of the A.I. – you will soon learn to hate the way your
soldiers may react to certain situations. I’ve seen plenty of cases
where soldiers would stand there taking fire and not do anything about
it. If you’re not paying attention, your entire army group could
be gone.
The good and the bad
I’ll say this right up front – I am
not at all impressed with Command and Conquer Generals. I know there have
been a number of reviews on the net that have rated this game rather high
but I just can’t agree. Here are the good parts first:
The Good
The game is in 3D. Pretty cool. All the objects
and terrains are rendered in 3D and the various particle effects are definitely
very nice. I particularly liked the fire and water effects. Everything
about this game uses the 3D engine. Everything from the game play to the
cut scenes. In a major battle, the 3D vehicles can look quite amazing
with explosions going off left and right and various missiles flying overhead.
The game isn’t too difficult for most individuals
to pick up rapidly. You don’t really need to have knowledge of the
earlier C&C games to play this version. In fact you don’t need
any knowledge at all.
The various vehicles and weapons that you can use
are definitely very cool. You can commandeer vehicles like Comanches or
launch Nukes against your enemies. You can send a car bomb into a crowd
of men or insight a mob into violence. If you’re really pissed off
at terrorists right now – go ahead and play the Americans and crush
some GLA. It’s nice to see different ways to win with the different
groups that are available for to play with.
Overall, the visual effects of the game are fairly
nice when looked at from a macro viewpoint with a ton of vehicles on the
screen and action all over. The game itself is actually fun during the
duration that you’re playing but it’s easy to get bored with
it after some time.
The Bad
Though the visual effects are nice – some
of various objects are just too poorly rendered if you ask me. My biggest
beef is with the soldiers - they're just plain ugly. Yet despite this,
the game play can slow to a crawl sometimes even on a fairly capable 3D
card such as the NVIDIA ti4200. C&C has always suffered from bouts
of slowness and apparently this game keeps up the trend. Of course it
should be noted that I was running this game at 1280 x 968 and it would
probably run more smoothly at 800 x 600. Yet overall, I don’t see
this game as that incredible visually. I was never a fan of bringing 3D
to a RTS environment especially since one doesn’t change camera
angles a great deal. I personally find a detailed 2D RTS game much more
appealing.
The overall game play of C&C Generals is utterly
boring to those of you who are veterans of RTS games. There’s really
nothing new. Sure you can play around with new weapons but it’s
still the same old thing: 1) Build a base and expand and 2) Build an army
and conquer. There are some advantages that you can make use of with regards
to different terrain heights but it’s nothing you can’t overcome
with some Tomahawk missiles. With the single player done, there’s
nothing much to C&C Generals except for multiplayer gaming and this
can get fairly boring quickly. The game is just not that compelling. It’s
not revolutionary but a minor evolutionary step. In fact, the game can
be seen as merely catching up to what Blizzard has already set forth with
Warcraft III from last year. This game is not worth the $40-$50 dollars
that it’s retailing for – wait till the prices come down.
Thinking about the bad aspects of the game, I can’t
help but think about the usage of voices and sounds in the game. Again,
you really can’t take this game too seriously since it is just a
game and it may make you laugh while playing. Yet I can’t help but
wonder that some people may take offense to the choice of voices. I think
the stereotypical voices could have been toned down a bit personally.
Summary
I really wanted to like Command and Conquer Generals.
I had high hopes for this game since the last few C&C games have been
so disappointing. After playing with this game for one weekend, it has
become clear that this game just doesn’t live up to its’ marketing
hype. If you’ve never played RTS games before, then C&C Generals
is fun excursion. You’ll enjoy the variety of weapons and the overall
gameplay. You’ll also probably enjoy the multiplayer action.
Yet if you’re a veteran of this genre, then
C&C Generals is really just your standard military RTS game with 3D
added. I really wanted to like this game and after reading some of the
various reviews on the net – I thought I might. Yet after 3 days
of playing, I think I’ll put this one back on the shelf or on Half.com.
I hate to say this but Warcraft III brought more innovations to the RTS
genre than C&C Generals. Yes it’s a fun game but the single
player is done in no time and the multiplayer becomes old school after
awhile. So if you’re new to all of this, check it out but wait until
the prices come down. I think it's time to call an end to Command and
Conquer.
If you have any comments or questions, please
post them in our forums.
[Home]
|